Worked on Game feel, especially on link’s status illustration through effects
Design interesting & challenging gameplay situations to generate cooperative behaviors from players
Designed and integrated a tutorial part and second level with a medium difficulty using an homemade level editor by our programmers
What is Bound ?
Bound is a Topdown 2D cooperative Shoot’Em Up where your only weapon is a link between you and the other player.
Distance and enemies can break your link and make you vulnerable to attacks, so be careful !
Intentions / Others
Fast paced coordination 'shooter'
We wanted to put emphasis on coordination needed by the 2 players to get pass the challenges given by the game, which also encourage players to start communicating in real life to make plans and tell informations.
All of the level design situations rotates around the generation of a specific needed behavior for the 2 players at a particular time.