Title : Pi’Ropes
Engine : Unreal Engine
Platforms : PC game with alternate controller
Duration : 1 week in 2018
Status : Working prototype
What I did on Pi'Ropes
Role : Game & Level Designer
- Pitched the concept with 1st thoughts about the alternate controller using ropes
- Collaborated on designing and communicating about the core mechanic and main challenges
- Balancing
- Helped to the alternate controller’s conception ( a lot of DIY )
- Collaborated on designing procedurally generated obstacle patterns to create interesting and challenging situations with a coherent difficulty curve ( Used Excel tabs to create/synthesize level design )