Title : PYKT
Engine : Unity
Platform : PC
Duration : 2-3 months in
2017
Status : Finished, but unfixed, prototype
What I did on PYKT
Role : Game & Level Designer | Integration tasks, animation and coding
- Co-designed each character’s capacities, linked to the narrative / meaning within the game
- Designed the tutorial part and first level design situations ( Tutorial for 1st character, platforming and musical puzzle designs… )
- Co-designed a global overview of game’s level design and integrated principles of emotional valence flows in it
- Took part in assets integration and level building ( Did approximately half of the prototype )
- Did code Square ability and took care of the entire animator tree/animator scripting( C# )
- Created some animations in After Effects for Square & Round
- Helped to social networks updates