Paul Barbier

Game Studio : Sushee

Title : Fear Effect Sedna

Engine : Unity

Platforms : PC, PS4, XBOX One & Switch

Status : Released

 Duration : April to August 2017

What I did on Fear Effect : Sedna

Role :  QA tester

  • Setting up test plans to effectively evaluate and report bugs/errors to the team
  • Had to work with a cross-functional team to ensure quality throughout the game development 
  • Constant testing of updated game’s builds 
  • Maintaining the database and communicating about build status
  •  Some tasks outside of QA like sound assets listing & researches
  • Game/Level design feedbacks aimed on fixing design issues about balancing, puzzles, mechanics etc.
In game screenshot of a FE : Sedna combat

What is Fear Effect Sedna

Fear Effect : Sedna is an indie isometric action/adventure game made by Sushee. This game is a sequel to the critically acclaimed first Fear effect series on PS1.  

After the events of the first game, Hana and Rain accept a mission that will end really wrong and forces them to group up with their old partners. Their researches about who did make the plan fail will lead them to the Inuit lands to unveil mysterious plans and fight against ancient mythical beasts.