What is this project?
Engine : Unreal Engine
Level type : Multiplayer map/compound design
Status : Work in progress
Personal project based on Hunt: Showdown, an extraction shooter FPS game made by Crytek.
A game I love for it’s theme, unforgiving gameplay mechanics and excellent level design.
Learning objective?
Tackle a new challenge that is multiplayer PVP map design, integrating Hunt’s main design principles, adding environmental narrative elements and improving my own design workflow.